I noticed that the Callback "TrackMania.PlayerFinish" is fired twice shortly one behind the other when the map is loaded (after "TrackMania.BeginRound").
When a Player press DEL to restart, then the Callback is only fired once.
I found this in TimeAttack in TMCanyon, i current haven't check other Gamemodes or Environments yet.
[TM2] Callback TrackMania.PlayerFinish is fired twice...
Moderator: NADEO
[TM2] Callback TrackMania.PlayerFinish is fired twice...
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
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