[TM2] Callback TrackMania.PlayerFinish is fired twice...

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[TM2] Callback TrackMania.PlayerFinish is fired twice...

Post by undef.de » 17 Jan 2014, 19:56

I noticed that the Callback "TrackMania.PlayerFinish" is fired twice shortly one behind the other when the map is loaded (after "TrackMania.BeginRound").

When a Player press DEL to restart, then the Callback is only fired once.

I found this in TimeAttack in TMCanyon, i current haven't check other Gamemodes or Environments yet.
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