Hi everyone,
I am a software developer in my spare time and I was wondering whether if I get a team together that we create a clone/counterpart of Maniaplanet for Linux.
Of course, we would need to get permission from Nadeo for this, I have already sent an email to them but no reply.
Anyway, thanks to web services, some features of gaining information already exists and can be used.
It may also be possible to use a tool like Wireshark to find queries to the current servers and in effect back the game on the official infrastracture to create a unified environment.
It is a large project and I would only expect things to come slowly but also with a high standard.
If Nadeo approves I am happy to lead the project and see where things go for Linux.
Thoughts? Constructive please, and please none of the "do not bother" comments.
Maniaplanet Linux Clone
Moderator: English Moderator
Re: Maniaplanet Linux Clone
Great Project
if this is a success i can finally throw my windows away 


Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz
Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz
Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
Re: Maniaplanet Linux Clone
It would be a good school, for game development
But before you start, see also http://forum.maniaplanet.com/viewtopic. ... 64&t=25702

But before you start, see also http://forum.maniaplanet.com/viewtopic. ... 64&t=25702

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Re: Maniaplanet Linux Clone
Thanks for the link, TMarc. I have checked it out and I am aware of wine support, however It may be more stable and more of a learning experience to completely rewrite the maniaplanet engine.TMarc wrote:It would be a good school, for game development![]()
But before you start, see also http://forum.maniaplanet.com/viewtopic. ... 64&t=25702
Still awaiting response from a member of NADEO.

Re: Maniaplanet Linux Clone
Would be a great feature if a client for Linux systems are available. Maybe nadeo is working on something like your idea for the new SteamOS (which is based on Debian Wheezy) or as a title for the SteamMachine? Who knows, i would love it
> http://store.steampowered.com/livingroo ... ?l=english
> http://store.steampowered.com/livingroom/SteamOS/
> http://store.steampowered.com/steamos/
Of course would be great if anyone of nadeo could say something about the plans if maniaplanet will be available for SteamOS as a native client and/or for other linux OS

> http://store.steampowered.com/livingroo ... ?l=english
> http://store.steampowered.com/livingroom/SteamOS/
> http://store.steampowered.com/steamos/
Of course would be great if anyone of nadeo could say something about the plans if maniaplanet will be available for SteamOS as a native client and/or for other linux OS

All of my TM2 skins > http://www.maniapark.com/liste_car.php?a=24451&aS=24451
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
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- Joined: 11 Feb 2014, 18:09
Re: Maniaplanet Linux Clone
I did think about the Steam Machine and Steam OS in general. The project will be available for use on SteamOS, but it will not be on the official store unless Nadeo add this client as official.xrayjay wrote:Would be a great feature if a client for Linux systems are available. Maybe nadeo is working on something like your idea for the new SteamOS (which is based on Debian Wheezy) or as a title for the SteamMachine? Who knows, i would love it![]()
> http://store.steampowered.com/livingroo ... ?l=english
> http://store.steampowered.com/livingroom/SteamOS/
> http://store.steampowered.com/steamos/
Of course would be great if anyone of nadeo could say something about the plans if maniaplanet will be available for SteamOS as a native client and/or for other linux OS
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- Posts: 21
- Joined: 11 Feb 2014, 18:09
Re: Maniaplanet Linux Clone
A website is now live at http://mp4l.cu.cc. Please suggest what needs to be added.
Please dont click on the bug tracker link, it is not working.
Please dont click on the bug tracker link, it is not working.
Re: Maniaplanet Linux Clone
Any word about supporting the OpenGL or Unity3D game engines, if the case??
Re: Maniaplanet Linux Clone
Good luck on your "adventure", you'll need it. Without any source code, porting ManiaPlanet to Linux, let alone the engine to OpenGL, will be almost impossible. I'm cheering for you guys though 

Check out my Personal Twitter account!
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Re: Maniaplanet Linux Clone
Funny you mention Unity3D, as that is what we will be using.mgaf-muat wrote:Any word about supporting the OpenGL or Unity3D game engines, if the case??
ThanksChris92 wrote:Good luck on your "adventure", you'll need it. Without any source code, porting ManiaPlanet to Linux, let alone the engine to OpenGL, will be almost impossible. I'm cheering for you guys though

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