Shootmania Power Up! v0.1 Changelog

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Soprah
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Joined: 11 Sep 2011, 16:07
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Re: Shootmania Power Up! v0.1 Changelog

Post by Soprah »

novationx wrote:When you kill someone he drops a coin and you need to pick it up.


Sounds like I get back to my childhood by picking up coins

http://www.youtube.com/watch?v=RfkcI8dhfsQ

Anyways, items will be definitely very interesting. I always wished a new gameplay mechanic in the official modes from nadeo. Probably my desire becomes true.
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BigBuddha
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Re: Shootmania Power Up! v0.1 Changelog

Post by BigBuddha »

novationx wrote:We could make KILL CONFIRMED.
Kill Confirmed is already there: http://www.maniapark.com/ressource.php?id=1022
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Dommy
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Re: Shootmania Power Up! v0.1 Changelog

Post by Dommy »

BigBuddha wrote:
novationx wrote:We could make KILL CONFIRMED.
Kill Confirmed is already there: http://www.maniapark.com/ressource.php?id=1022
I can code completely new kill confirmed to keep compatibility with MP3 :D
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NJin
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Re: Shootmania Power Up! v0.1 Changelog

Post by NJin »

domino54 wrote:
BigBuddha wrote:
novationx wrote:We could make KILL CONFIRMED.
Kill Confirmed is already there: http://www.maniapark.com/ressource.php?id=1022
I can code completely new kill confirmed to keep compatibility with MP3 :D
The Kill Comfirmed Mode from Manuuel is old and no longer supported from him.
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ChillyBilli
Posts: 127
Joined: 16 Feb 2014, 14:20

Re: Shootmania Power Up! v0.1 Changelog

Post by ChillyBilli »

I hope that's the right place for a bug report.
It is breaking a map I'm working on and it's not even a blockmix.
Here is a little video where I try to describe it. If you can't reproduce it I will upload the map.
https://www.youtube.com/watch?v=zQcAQj0 ... e=youtu.be
Please take a look at the stamina too. It loads faster while on the fence over the iron block.
Hope you can fix it and thx :)

[Edit]
Here's the link to my map: http://sm.mania-exchange.com/maps/view/ ... mentallica
Last edited by ChillyBilli on 10 Jul 2014, 14:55, edited 1 time in total.
novationx
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Re: Shootmania Power Up! v0.1 Changelog

Post by novationx »

ChillyBilli wrote:I hope that's the right place for a bug report.
It is breaking a map I'm working on and it's not even a blockmix.
Here is a little video where I try to describe it. If you can't reproduce it I will upload the map.
https://www.youtube.com/watch?v=zQcAQj0 ... e=youtu.be
Please take a look at the stamina too. It loads faster while on the fence over the iron block.
Hope you can fix it and thx :)
Good report chillybilly :D Ive seen this problem on serveral other maps too. On one fence u can jump on the others u cant. Really weird! :thumbsup:
The neverending waiting game has to stop.
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fleo
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Re: Shootmania Power Up! v0.1 Changelog

Post by fleo »

There is a little misspelling in the new platform beta titlepack description, it's written campaing :P for the rest, the mode works pretty well and looks good, I'm looking forward to play it more :)
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GabrielM
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Re: Shootmania Power Up! v0.1 Changelog

Post by GabrielM »

ChillyBilli wrote:Here is a little video where I try to describe it. If you can't reproduce it I will upload the map.
https://www.youtube.com/watch?v=zQcAQj0 ... e=youtu.be
Please take a look at the stamina too. It loads faster while on the fence over the iron block.
Hope you can fix it and thx
Hey, thank you for the report, it's on someone's to-do list now ;) , I can't tell you when it will be adressed though.
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fleo
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Re: Shootmania Power Up! v0.1 Changelog

Post by fleo »

Two other little reports about the platform beta titlepack:
- There a strange text field appearing in the solo menu when I click on it (from the chat I guess).
- The black screen of loading (or medals screen) doesn't take the full screen, there is a line a 1 pixel I guess at the top and on the left. You have to look at the image with a non-white background.
- There is no way to start a map again, that's quite annoying to quit and start again a map to restart.
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Dommy
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Re: Shootmania Power Up! v0.1 Changelog

Post by Dommy »

And remove ghost mode - it's very annoying and waste. :|
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