LP calculation still fails

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djhubertus
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Posts: 1097
Joined: 09 Jul 2012, 18:30
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Re: LP calculation still fails

Post by djhubertus »

But Lukas, who really cares about number of LP in Maniaplanet? It doesn't represent skill :P It's more like EXP system with leveling by playtime.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: LP calculation still fails

Post by novationx »

I think NADEO loves me soooooo much because I'm doing all these bug reports to help them out. :D :D

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I got 1600LP because I had a really good score, but this really feels like too much?
Also in the other team 2 players lose the same amount of LP. This gives me the impression thats its not "calculated" enough.

Anyways, If you want me to stop screenshots here, then just ask me.
If I remember correctly a NADEO employee asked me to keep posting them here.

Cheerz.
The neverending waiting game has to stop.
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niarfman
Posts: 287
Joined: 07 Dec 2012, 10:46

Re: LP calculation still fails

Post by niarfman »

I don't know how LP points are calculated, but many players are surprised about the points gained or lost. Some players are thinking MM gets many more point than traditional servers.

I don't know and I don't care. But SSM / LVX / Nadeo Live servers are using the same system.
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Ľѷҳ Choupa Oups! ツ
dovahk1n
Posts: 85
Joined: 24 Nov 2012, 20:46

Re: LP calculation still fails

Post by dovahk1n »

Please Nadeo, fix your LP calculation :

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dovahk1n
Posts: 85
Joined: 24 Nov 2012, 20:46

Re: LP calculation still fails

Post by dovahk1n »

And to answer the guy who asked : why are LPs so important to you ?
Because : 1) I want to have the best rank to attack first 2) Without LPs, there is nothing interesting in playing Elite (tell me one please, tell me one other thing which rewards you to play this mod)
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: LP calculation still fails

Post by novationx »

I think this will be in the powerup ( of course i am not sure )
Stats, achievements, etc... It's going to be in the next update so thats a little extra motivation right there.

Ofc, 20months after release its a bit weird, but better late than never, I guess :D
Last edited by novationx on 03 Nov 2014, 18:43, edited 1 time in total.
The neverending waiting game has to stop.
dovahk1n
Posts: 85
Joined: 24 Nov 2012, 20:46

Re: LP calculation still fails

Post by dovahk1n »

I don't know what happened, but LP calculation is even worse now. No matter my score, i lost everytime around 600/700 LPs when i lost a game, and i win maximum 500 LPs with a very good ratio when i win a game.

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burningschnitzel
Posts: 26
Joined: 21 Jul 2014, 16:34

Re: LP calculation still fails

Post by burningschnitzel »

Yoo peepz,

My question is simple... why do we lose points for a lost match... aaaand every monday?

There are three possibilities:

if you play and you win, you get points
if you play and you lose, you lose points
if you don't play, you lose points

2 of the 3 possibilities lead to minus points, only one gives you some... maybe its better you just get 0 points for e defeat, cuz you will lose points on monday anyway... its just my opinion, feel free to add something, if I missed it :)

Greetz
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