But imagine if it was possible to use it ingame at certain parts of the track... That would be like in NeedForSpeed

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I think so.seeba wrote:Slow Motion will probably only work in Intro or outro...
But imagine if it was possible to use it ingame at certain parts of the track... That would be like in NeedForSpeed
Isn't that already in tmuf?BLiNNeMaNS wrote:thanks a lot for clearing up all, now the fantasy can kick in ^^
triangles3D... that sounds interesting.
Bullet timeseeba wrote:Slow Motion will probably only work in Intro or outro...
But imagine if it was possible to use it ingame at certain parts of the track... That would be like in NeedForSpeed
I bet it can be forced with MT work...but the trick with certain MT effects is (and I notice this alot cuz I'm not that great a racer) if you the driver don't line up with the way that the editor wanted you to, then your triggers, or your cams, or whatever, are going to be off.Knutselmaaster wrote:Isn't that already in tmuf?BLiNNeMaNS wrote:thanks a lot for clearing up all, now the fantasy can kick in ^^
triangles3D... that sounds interesting.
Bullet timeseeba wrote:Slow Motion will probably only work in Intro or outro...
But imagine if it was possible to use it ingame at certain parts of the track... That would be like in NeedForSpeed
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