okay it's I think the same bug as last time with the Mesh Modeller this time I tried a different thing to edit as soon as i selected a few faces and clicked any tool ( this time I only selected about ~33 faces of a different block in the Custom object [Mesh Modeller]) and as soon as the faces turned yellow (selected area) the game closed itself immediatly.
I'll try another process and look if it still happens
files:
Edit:
So I just tested what I thought and I can comfirm it. Currently there is a bug in the Mesh Modeller (both in the editor: The block and object costumize tools) and the one outside the map editor (the main Mesh Modeller module)
It seems like the bug wich occured after last MP update wich accidentally triggered a new bug in the MM.
I saw a post about it back then in that forum from a member of the Nadeo Crew.
last time the hotfix worked fine i hope the Nadeo crew doesnt' get to much trouble to fix it.
new crash log files:
Kind regards,
Lolig
Maniaplanet 2018-12-19
Moderator: English Moderator
Re: Maniaplanet 2018-12-19
Hi lolig
This should normally be fixed for next update, sorry for the inconvenience.
This should normally be fixed for next update, sorry for the inconvenience.
"Don't mesh around !" - ® Haagse, 2019
SUPER SONIC SPEED !
Look for niebo26 in TMU & in TM²
SUPER SONIC SPEED !
Look for niebo26 in TMU & in TM²

Re: Maniaplanet 2018-12-19
This is a rather bad bug and I'll also create a separate topic for it but thought I'd put it here too to see if anyone else ran across this:
Custom made Checkpoints seem to not be working.
Map made in Valley with custom CPs, The CPs don't register passing through.
Same thing in Lagoon map with custom CPs.
Rebooted and tried again... Still not registering passing through.
These are previously working maps: Dropslide & JollyLinks
Custom made Checkpoints seem to not be working.
Map made in Valley with custom CPs, The CPs don't register passing through.
Same thing in Lagoon map with custom CPs.
Rebooted and tried again... Still not registering passing through.
These are previously working maps: Dropslide & JollyLinks
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Re: Maniaplanet 2018-12-19
CP do not work well anywhere even the timekeeping is unnecessarily big why ??? I'm going to any map and it will not show me if I'm in blue or red 

Re: Maniaplanet 2018-12-19
The custom CP bug is fixed, a new update has been release few hours ago, can you check if it's good for you.
Re: Maniaplanet 2018-12-19
Cool. Thank you. I'll have a look a little later. 

CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Re: Maniaplanet 2018-12-19
Hi jackino,
I invite you to create a topic and give us the map(s) with custom CP that doesn't work (and maybe a video) so we can look at this.
Thanks.
I invite you to create a topic and give us the map(s) with custom CP that doesn't work (and maybe a video) so we can look at this.
Thanks.
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