Maniaplanet 2018-12-19

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jar009
Posts: 44
Joined: 29 May 2012, 16:26

Re: Maniaplanet 2018-12-19

Post by jar009 » 19 Dec 2018, 20:11

okay it's I think the same bug as last time with the Mesh Modeller this time I tried a different thing to edit as soon as i selected a few faces and clicked any tool ( this time I only selected about ~33 faces of a different block in the Custom object [Mesh Modeller]) and as soon as the faces turned yellow (selected area) the game closed itself immediatly.

I'll try another process and look if it still happens

files:
LogCrash_0000000140BE5706.txt
UGCErrorsLog.txt
Edit:
So I just tested what I thought and I can comfirm it. Currently there is a bug in the Mesh Modeller (both in the editor: The block and object costumize tools) and the one outside the map editor (the main Mesh Modeller module)

It seems like the bug wich occured after last MP update wich accidentally triggered a new bug in the MM.
I saw a post about it back then in that forum from a member of the Nadeo Crew.
last time the hotfix worked fine i hope the Nadeo crew doesnt' get to much trouble to fix it.
new crash log files:
LogCrash_0000000140BE5706.txt
UGCErrorsLog.txt
Kind regards,
Lolig
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niebo26
Nadeo
Nadeo
Posts: 87
Joined: 19 Apr 2011, 19:00
Location: Grenoble, France

Re: Maniaplanet 2018-12-19

Post by niebo26 » 20 Dec 2018, 12:10

Hi lolig

This should normally be fixed for next update, sorry for the inconvenience.
"Don't mesh around !" - ® Haagse, 2019

SUPER SONIC SPEED !

Look for niebo26 in TMU & in TM² :)

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Demented
Posts: 2200
Joined: 07 Nov 2010, 13:17
Location: United States

Re: Maniaplanet 2018-12-19

Post by Demented » 20 Dec 2018, 16:06

This is a rather bad bug and I'll also create a separate topic for it but thought I'd put it here too to see if anyone else ran across this:
Custom made Checkpoints seem to not be working.
Map made in Valley with custom CPs, The CPs don't register passing through.
Same thing in Lagoon map with custom CPs.
Rebooted and tried again... Still not registering passing through.
These are previously working maps: Dropslide & JollyLinks
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit

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jackino
Posts: 14
Joined: 05 Dec 2018, 13:57

Re: Maniaplanet 2018-12-19

Post by jackino » 20 Dec 2018, 16:18

CP do not work well anywhere even the timekeeping is unnecessarily big why ??? I'm going to any map and it will not show me if I'm in blue or red :D

BSO
Nadeo
Nadeo
Posts: 117
Joined: 08 Oct 2018, 08:49

Re: Maniaplanet 2018-12-19

Post by BSO » 20 Dec 2018, 16:38

The custom CP bug is fixed, a new update has been release few hours ago, can you check if it's good for you.

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Demented
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Joined: 07 Nov 2010, 13:17
Location: United States

Re: Maniaplanet 2018-12-19

Post by Demented » 20 Dec 2018, 16:42

Cool. Thank you. I'll have a look a little later. :thumbsup:
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit

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riolu
Posts: 1319
Joined: 15 Jun 2010, 18:39
Location: Germany

Re: Maniaplanet 2018-12-19

Post by riolu » 20 Dec 2018, 16:46

BSO wrote:
20 Dec 2018, 16:38
The custom CP bug is fixed, a new update has been release few hours ago, can you check if it's good for you.
Can confirm it's fixed, thanks for the quick work mes amis :thx:

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jackino
Posts: 14
Joined: 05 Dec 2018, 13:57

Re: Maniaplanet 2018-12-19

Post by jackino » 20 Dec 2018, 16:52

BSO wrote:
20 Dec 2018, 16:38
The custom CP bug is fixed, a new update has been release few hours ago, can you check if it's good for you.
This is still not possible after today's update :shock:

BSO
Nadeo
Nadeo
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Joined: 08 Oct 2018, 08:49

Re: Maniaplanet 2018-12-19

Post by BSO » 20 Dec 2018, 16:58

Hi jackino,
I invite you to create a topic and give us the map(s) with custom CP that doesn't work (and maybe a video) so we can look at this.
Thanks.

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jackino
Posts: 14
Joined: 05 Dec 2018, 13:57

Re: Maniaplanet 2018-12-19

Post by jackino » 20 Dec 2018, 17:00

Where can I upload a picture ??
My track//TM2//TM United//

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