firstdriver wrote:Thnx

... so is this done by altering the illum.dds or by some other method?
A full explanation: To create illumination, one has to have two files: The detailsdiffuse.dds, as well as the detailsillum.dds. They're copies of one another, with the caveat that the illum.dds only displays what parts are to be lit. And, of course, this can be edited at will.

However, I don't know how you create custom properties of brake-lights and such, like has been done here.

It's probably inherent in the model...