Just tested and it really works, awesome!!!!
2 things which came into my mind on your server:
1. Smaller maps, these were too big for 10 people, maybe it works if there are more.
2. Some kind of displayed message, when you are caught. I see this when others are caught, but myself I almost can`t see the color change at the bottom.
Anyway, big thx for this!!!
And maybe you can share your gamemode here too: http://www.maniapark.com/forum/viewforum.php?f=78
Just that more people can see and use it!
TM // Pursuit v3.1 // NFS gamemode - new title on its way!
Moderator: English Moderator
Re: Pursuit - Need for Speed gamemode
Where do i have to click to download the mode? Ur link leads me to the script only...and ingame i cant find it either 

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- Florenzius
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Re: Pursuit - Need for Speed gamemode
Where are the server? I can't find it on the server-list!? 

Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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Re: Pursuit - Need for Speed gamemode
There is one server called s.gaming running the pursuit gamemode
Search "Pursuit" on Stadium

Search "Pursuit" on Stadium
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Re: Pursuit - Need for Speed gamemode
thanks!TheBigMiike wrote:There is one server called s.gaming running the pursuit gamemode![]()
Search "Pursuit" on Stadium

Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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Re: Pursuit - Need for Speed gamemode
Are you talking about the paragon server or the speed gaming server ?adamkooo2 wrote:Can I send to you some maps?
I can send your maps to the SuperAdmin of SpeedGaming but only stadium maps are allowed
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Re: Pursuit - Need for Speed gamemode
I've updated the script!
Now the display lag is reduced to minimum by using Hylis' tips.
Thieves can be now 100% sure that they can safe respawn, because now they're uncatchable for 3 seconds after spawn.
Also, the mode can be played as Hide and Seek or Pursuit, thanks to labels visibility settings (thanks Eole).
You can send map on ManiaExchange, I'm looking for some interesting ones.
Now the display lag is reduced to minimum by using Hylis' tips.

Thieves can be now 100% sure that they can safe respawn, because now they're uncatchable for 3 seconds after spawn.
Also, the mode can be played as Hide and Seek or Pursuit, thanks to labels visibility settings (thanks Eole).
You can send map on ManiaExchange, I'm looking for some interesting ones.

Pursuit 1.2.0
+ You can be uncatchable as Thief for 3 seconds after respawn
+ Displayed stunt names
+ Improved bottom UI
+ Added mode status message like in SM
+ Reduced display delay
+ Labels setting: visible through walls
+ Added bots number setting
+ Longer time limit on last thief
+ Scores reset before map is loaded
+ Manual replay management: record whole game
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FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT
Contact me via GALAXY & PURSUIT DISCORD
FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT
Contact me via GALAXY & PURSUIT DISCORD
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Re: Pursuit - Need for Speed gamemode
Hello,
I still have an idea which can improve the mode!
Which is touched by the policeman does not die, but gets life deduction.
Everybody has 300 lifes at the beginning. If one is touched once by a policeman, he gets 80 (or more) lifes deduction.
If anyone no more life has, he is a policeman.
Can you introduce this?
I still have an idea which can improve the mode!
Which is touched by the policeman does not die, but gets life deduction.
Everybody has 300 lifes at the beginning. If one is touched once by a policeman, he gets 80 (or more) lifes deduction.
If anyone no more life has, he is a policeman.
Can you introduce this?
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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MB - B550 AORUS ELITE
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GPU - Nvidia GeForce RTX 3070Ti
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