Why the focus on so much extras and not on the actual game?

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undef.de
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Re: Why the focus on so much extras and not on the actual ga

Post by undef.de »

That the focus isn't much on polish the game is normal for development. Instead of fixing bugs, optimize gameplay or change handling..., the roadmap says "do the next step" and so on. In my eyes this is a bad philosophy, but... you know... i'm not the CEO. ;)

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This is in GTA the same, instead of adding new Missions or Heists (which are the most playing thing... as i know) or optimize them (like random spawnpoints of the enemies, normal acting enemies (shoting), another difficulty level, outfit selection, spawn locations of pegasus vehicles...), they add more and more new things...)... but as i said: i'm not the CEO.
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Re: Why the focus on so much extras and not on the actual ga

Post by quadkillgod »

Demented wrote:
quadkillgod wrote:The tools you mentioned are indeed very nice. But if you read my topic you'll see that I also wanted to keep those^^ ( MAP EDITOR + VIDEO EDITING TOOLS ) Everything else just needs to have a lower priority now. That's what my topic was about ^^
Oh yes, I did read and understood that. There are a lot of "Bells and Whistles" that most people will never use.
I think you make good points and I like that you expressed your concerns in an honest but constructive way. I think that is the best way to be heard by the dev's and better progress can be made.
I halfway feel that we are very near a big flood of updates and new content but at the same time I've kind of felt like that for a while now. Maybe because it is needed and I think Nadeo is quite aware of it.
Well I dont form an opinion based on words & promises. I form an opinion based on what I saw in the past. And in the past we have gotten some nice updates ( walljumping, laser cancelling, microjump and a handful of useful blocks ). Everything else I simply did -not- use or notice. So based on that I dont think NADEO is 100% aware and that's why I started this topic. Especially after reading HP6 I got worried even more. They need to start focussing on the right things (imo). And I hope they do. I heard Hylis mention MP5, but imo it's do or die with MP4.
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Re: Why the focus on so much extras and not on the actual ga

Post by Hylis »

I think there could be a misunderstanding on phases. HP6 talks about what we do before the beta & the updates.

Once the beta starts & while we go in update phase, it will be easier to adjust the game. In between, we need to bring big steps to make Maniaplanet more ambitious. We have a different vision on this "I heard Hylis mention MP5, but imo it's do or die with MP4." You heard well since I name it in HP6 but I both believe that we first need major evolutions more than polish to give a change to have a major change in number of players & that we should focus on long term strategy instead of going for a last chance with MP4. We believe in the values of Maniaplanet and its success according to the great combination of ugc & esport.

HP6 is a puzzle that some players may only start to understand during the beta (even more that a key concept is missing) I expect that one day, Elite players will understand why we did so much for creation into it. Until then, I hope that the work on actions for Shootmania, optimizations like loadings, solo practice items like turrets, items to improve combinations for maps, group system to talk or join servers/events together, clubs for esport, better support/forum for discussion (if we successfully create the positive atmosphere) optimization on blocks/missing variants or revamp of some menus will still be seen as some improvements for the game itself.

Until then, I would like to avoid debate on the strategy with such an asymmetric view on the plan. I think I get your point that you just wish a better game and less of all the stuff around. I hope my answer help and I have nothing to add without being able to talk about a future that would be too complicated to discuss now.
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Re: Why the focus on so much extras and not on the actual ga

Post by Rots »

Hylis wrote:group system to talk or join servers/events together
voicechat? :pop:
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Re: Why the focus on so much extras and not on the actual ga

Post by Dommy »

How to solve all ShootMania problems in 1 single step: delete Elite permanently.
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Re: Why the focus on so much extras and not on the actual ga

Post by Nerpson »

Lol Dommy why so much hate? :lol:
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Skadi
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Re: Why the focus on so much extras and not on the actual ga

Post by Skadi »

domino54 wrote:How to solve all ShootMania problems in 1 single step: delete Elite permanently.
To be honnest, you're not completely wrong but I'd add some words at the end "delete Elite permanently from eSport. In my opinion, this Elite mode can be kept as every other mode but it's not the eSport mode I'd say. I mean, I'm kinda bored when I play Elite because of the format (1v3) and the show is not that present compared to another one such as Siege. It's no coincidence that every other FPS are played in 5v5 or 6v6. Siege mode deserves way more attention than it currently has. With more good maps, teams practicing it and so, this could become a great mode for eSport.
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Re: Why the focus on so much extras and not on the actual ga

Post by HYPE »

Skadi wrote:
domino54 wrote:How to solve all ShootMania problems in 1 single step: delete Elite permanently.
To be honnest, you're not completely wrong but I'd add some words at the end "delete Elite permanently from eSport. In my opinion, this Elite mode can be kept as every other mode but it's not the eSport mode I'd say. I mean, I'm kinda bored when I play Elite because of the format (1v3) and the show is not that present compared to another one such as Siege. It's no coincidence that every other FPS are played in 5v5 or 6v6. Siege mode deserves way more attention than it currently has. With more good maps, teams practicing it and so, this could become a great mode for eSport.
Nadeo pointed that out a few times already. Elite is perfect as eSport mode because spectator will have the total overview of the match when spectating the attacker. In other modes like siege, battle, combo etc. there will always happen something what spectators won't notice.
And I totaly agree with that point. I've never been a big fan of elite either eventho I started to play it more often since a while, but still I think it is the perfect mode for eSport.
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Re: Why the focus on so much extras and not on the actual ga

Post by Hylis »

Quake was a lot of 1vs1 and I would avoid something like they do on Overwatch from my perspective.

From my point of view Elite is a little like Cup for Trackmania, it's really competitive, athletic. So, it's really positie for ShootMania. And Shootmania needs also more than only that, even if for esport Elite is great for spectator & pure skill. And it's not because Elite is esport that you could not have other modes for competitions as well. Siege could be improve and it has been designed for spectator to at least follow the progression, like on a field.

We are working on a way to combine Elite with Shootmania in a better way and to bring people to both, and the same for the different environment of TM. Removing Elite would more remove players than add players. I will talk more about it once we are more advanced, we have previous layers to set up before entering this strategic dev.

I would really that we avoid such type of debates, started with a joke (or that would be really negative) and that I can quickly answer that "it's not going to happen anyway" Let focus more building.
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Re: Why the focus on so much extras and not on the actual ga

Post by Skadi »

HYPE wrote:Nadeo pointed that out a few times already. Elite is perfect as eSport mode because spectator will have the total overview of the match when spectating the attacker. In other modes like siege, battle, combo etc. there will always happen something what spectators won't notice.
And I totaly agree with that point. I've never been a big fan of elite either eventho I started to play it more often since a while, but still I think it is the perfect mode for eSport.
Well perhaps you got a point there but I don't have the same point of view.
Of course in a 1v3, spectating the only attacker, you'll have a total overview. But in a 5v5 (for example) by spectating any player, you'll most likely have actions even though you'll miss some other moves/hits/...
Moreover, the most interesting stuff in a game (not especially FPS) is the strategy/tactical/teamplay. In 1v3 I barely see that because (basically) the only thing you have to focus on as a defender is to get a spot where you preshot the only attacker. And from Attacker's point of view, it's to trigger a mistake from the opponent in order to pick a frag.

In Siege, the defender's point of view is almost the same with more attackers so the thread is bigger. The communication between defenders has to be more important in order to not be killed from the back or so. But the most interesting change could be from the attackerS' point of view. I'm pretty sure (because I've never seen a serious match in siege) that we could attend to a great show from attackers' tactical: 1 attacker on 1 side while other 4 will focus on the other side OR 2 attackers on each side and 1 staying behind and covering his mates... There could be a lot of tactical from attackers and defenders.

Also, the mode might receive some updates in order to push out this tactical point (possibility to capture on 2 poles at each checkpoint for example). Well many many stuff can be brought to Siege compared to Elite (IN MY OPINION).
But since the eSport mode is Elite, the community won't focus on Siege (even though lots of players can be found on "FUN" Siege which is not that good).
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