
You can do a high jump on the edge of the block. This is very useless and makes some maps glitchable. I don't think this is intended by nadeo? ^^
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I don't know if we're thinking about the same thing here. I to like that the bumper SENDS you into the same direction every time.What I don't like, is that you cannot USE that bumper from every direction.Livert wrote:I actually like that the bumpers give you a certain direction. Look at those ground jumppad blocks which you can use from every direction.
I never thought that was the case. When I want to jump just a tiny bit further, I make sure I land on the rear end of the bumper, and it'll bump me accordingly further.Livert wrote:What bugs me about the bumper is that for some reason you fly further when you use it the right way and when you come from the opposite direction you don´t jump as far.?
That´s basically what I wanted to say in my post^^ I know that it somehow limits the creativity of a mapper because he can´t use the bumper in any way he wants but I like to see it as a challenge to find a way to place it, so that it can be used smoothly. I only build Elite maps so I don´t know how difficult this is in other game modes. In Elite there shouldn´t be more than 2 or 3 bumper per map anyway so I don´t see the need to fix this (at least not regarding to the Elite mode).novationx wrote:How will you SEE where the bumper will take you if it has no "visual indicator"?
Good point for sure. Again I wanna argue that Nadeo has already taken care of that problem.novationx wrote:How will you SEE where the bumper will take you if it has no "visual indicator"? Currently its very easy to understand where the bumper will take you.
Think about that for a minute, the flat pole is better for hiding not worse, a circular pole would not allow players to stand as close and so would be more exposed to run by rails / pixel fragging.Livert wrote:
Why is the marked part of the pole formed like a triangle? Depending on the direction from which the attacker comes it´s really hard to hide behind the pole. It would be a lot easier if the pole-pillar would be formed like a circle using half the length of one side of the triangle as its radius...
Read.domino54 wrote:Dimmy, look closer at the bumper arms:
http://www.domino54.pl/static/ScreenShot49.jpg
The amount of light-things on sides represent power and their angle to ground show height.
So there is an indicator
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