Enviro-mixing in Turbo

Discuss everything related to Trackmania Turbo.

Moderator: English Moderator

User avatar
TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: Enviro-mixing in Turbo - coming soon

Post by TMarc »

disposableaccount wrote:once again the community add to the game what should been there in the first place making nadeo looks like total ass for not including mixing (and TMarc for trying to defend their decision), but i'm still worried about one thing
disposableaccount wrote:will the Stadium/Valley/Canyon car be able to use the magnetic roads the same way the Lagoon car can?
Please stop your silly and useless insulting attacks one for all. Take it as last warning.
I'm not defending anything else than a good experience and also a good behavior here.
Your kind of rant is absolutely inappropriate. You seem to forget that this is about only a game.
And if you cannot live with decisions the game designers made, you're free to chose another game which is better.
This is valid for any game, not only Trackmania.
disposableaccount wrote:but i'm still worried about one thing
disposableaccount wrote:will the Stadium/Valley/Canyon car be able to use the magnetic roads the same way the Lagoon car can?
we will see, could be interesting :)
User avatar
Dommy
Translator
Translator
Posts: 1866
Joined: 25 Aug 2011, 21:45
Location: Poland
Contact:

Re: Enviro-mixing in Turbo - coming soon

Post by Dommy »

That's shame other cars can't use magnetic roads and Stadium still has no other cars. Anyway, thanks Tiggs for bases, I'll quote you in my first post. :thumbsup:
Ryzen 7 2700X, GTX 1070 Ti, 16 GB RAM, Windows 10 Insider Build
FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT

Contact me via GALAXY & PURSUIT DISCORD
User avatar
i7mean
Posts: 286
Joined: 28 Nov 2015, 15:01

Re: Enviro-mixing in Turbo

Post by i7mean »

I actually will like to play with other cars on Lagoon, because the environment is sooooooo beautiful :thx:
Apparently there are no Valley "castle" blocks in the editor ? Because they are also beautiful ö
Image
mvv0105
Posts: 229
Joined: 11 Jul 2013, 11:07
Location: Russia, Novosibirsk

Re: Enviro-mixing in Turbo

Post by mvv0105 »

Offtopic:
id of Turbo title is tmturbo@nadeolabs
Try to find it into MP :D
matsilagi_tmu
Posts: 139
Joined: 25 Sep 2011, 21:24

Re: Enviro-mixing in Turbo - coming soon

Post by matsilagi_tmu »

domino54 wrote:That's shame other cars can't use magnetic roads and Stadium still has no other cars. Anyway, thanks Tiggs for bases, I'll quote you in my first post. :thumbsup:
I don't see any of the building bases.

I wanna do StadCar/Lagoon, is it possible?
A court terme aprГЁs un myocarde corrГ©ler avec des changements de solubilitГ© de var il a Г©tГ© rГ©vГ©lГ© un effet trГЁs intГ©ressant qui a amГ©liorГ© l'Г©rection des hommes.
ben3847
Posts: 293
Joined: 09 Aug 2011, 10:29

Re: Enviro-mixing in Turbo

Post by ben3847 »

StadCar on Lagoon, not sticking to rollercoaster

https://youtu.be/093Kx-Bju4c
User avatar
TGYoshi
Posts: 795
Joined: 15 Mar 2011, 16:59

Re: Enviro-mixing in Turbo - coming soon

Post by TGYoshi »

matsilagi_tmu wrote:
domino54 wrote:That's shame other cars can't use magnetic roads and Stadium still has no other cars. Anyway, thanks Tiggs for bases, I'll quote you in my first post. :thumbsup:
I don't see any of the building bases.

I wanna do StadCar/Lagoon, is it possible?
Just use https://images.mania-exchange.com/other/MapEditTMT.zip -- under Map set the vehicle override to StadiumCar whenever you've created a new empty Lagoon map.
Stadcar on Lagoon is really fun by the way, platforms work really well too.
=3
matsilagi_tmu
Posts: 139
Joined: 25 Sep 2011, 21:24

Re: Enviro-mixing in Turbo - coming soon

Post by matsilagi_tmu »

TGYoshi wrote:
matsilagi_tmu wrote:
domino54 wrote:That's shame other cars can't use magnetic roads and Stadium still has no other cars. Anyway, thanks Tiggs for bases, I'll quote you in my first post. :thumbsup:
I don't see any of the building bases.

I wanna do StadCar/Lagoon, is it possible?
Just use https://images.mania-exchange.com/other/MapEditTMT.zip -- under Map set the vehicle override to StadiumCar whenever you've created a new empty Lagoon map.
Stadcar on Lagoon is really fun by the way, platforms work really well too.
Oh, thanks a lot! And nice work! Much better than my "edit the exe and prevent all maniascripts from running" idea :1010

Also, do you think you can sort out more stuff like Paks or other things?
A court terme aprГЁs un myocarde corrГ©ler avec des changements de solubilitГ© de var il a Г©tГ© rГ©vГ©lГ© un effet trГЁs intГ©ressant qui a amГ©liorГ© l'Г©rection des hommes.
User avatar
TGYoshi
Posts: 795
Joined: 15 Mar 2011, 16:59

Re: Enviro-mixing in Turbo - coming soon

Post by TGYoshi »

matsilagi_tmu wrote:Also, do you think you can sort out more stuff like Paks or other things?
Lots of stuff is still possible, but the UI to access it is often a pain (things like placing objects all still work, but it's obviously much more of a pain using such an external program).
=3
User avatar
Dommy
Translator
Translator
Posts: 1866
Joined: 25 Aug 2011, 21:45
Location: Poland
Contact:

Re: Enviro-mixing in Turbo

Post by Dommy »

I'd recommend moderator to stick this topic, it will ease users finding how to car-mix in Turbo. :thumbsup:
Ryzen 7 2700X, GTX 1070 Ti, 16 GB RAM, Windows 10 Insider Build
FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT

Contact me via GALAXY & PURSUIT DISCORD
Post Reply

Return to “Trackmania Turbo”

Who is online

Users browsing this forum: No registered users and 2 guests