@Bervt
I thought about changing specullar mask to more "glossy" to make whole mod taking less space (70-100 MB). Clouds look how I imagined it

. Remember to make darker sky and environment lighting on all moods

. Also I'll do by myself ambiance sounds to replace. GJ anyway ^^.
@Wooloo
Well done again, see them in beta 10
@Dreammy
After I encounted server crash yesterday I started to think about it. I need to investigate where problem has its origin (probably on one map, don't remember which one). So I definently need to make sth with performance.
The actual Toad count limit at one time on map is 60 (press F5) and it can be changed via mode settings. I think about decreasing it after 1,5 minutes in Invasion mode to 3/4 of max to avoid lags and crashes. Also de facto I'll do a system, where Toads that didn't move are unspawned after X seconds (8?). There also Bots and Players that fall under surface are unspawned too.
Over 10 days and still any update, kick my aß and force me to work

.
Beta 10 spoils:
Rework DominoLevel to keep score between servers, lifetime Toad kill counter, adding back 1st object pack (new directory, backwards not compatible with maps, sry), wooloo's music, automatic idling Toads elimination, interface improvements, custom menu