Grand - The first multiplayer map editor.

Discuss everything related to Maniaplanet.

Moderator: English Moderator

User avatar
Nerpson
Translator
Translator
Posts: 1554
Joined: 27 Sep 2013, 18:02
Location: France
Contact:

Re: Grand - The first multiplayer map editor.

Post by Nerpson »

Yeah but finally, why "Rots"?

Why not "SpanishGamingCat"? Because of originality.

Grand is an adjective used to describe the amount of work we've done and we'll do. It's also a word that contains our initials.

And is it the tool, or the name which is important? :roflol:
ImageImageImageImage
User avatar
Rots
Translator
Translator
Posts: 1101
Joined: 01 Sep 2010, 14:39
Location: España, Barcelona

Re: Grand - The first multiplayer map editor.

Post by Rots »

Haha of course the tool, which I find awsum. Rots stands for "Riders On The Storm" a song from The doors... It has it's logic ^^ Some may say "Revenge Of The Sith", starwars film... :lol: Maybe marketing class is afecting me too much and I see cool names/baits for projects everywhere :D Maybe it's the only thing that "disturbed" me of this project... This means all the other stuff is perfect.
Image
Image
Image
TrackMania Original brought me here... Here I am since 2006
User avatar
Florenzius
Translator
Translator
Posts: 2535
Joined: 27 Jul 2014, 20:31
Location: Germany
Contact:

Re: Grand - The first multiplayer map editor.

Post by Florenzius »

It's compatible with TM?
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
___
MB - B550 AORUS ELITE
RAM - 32GB
CPU - AMD Ryzen 5 3600XT
GPU - Nvidia GeForce RTX 3070Ti
User avatar
Dommy
Translator
Translator
Posts: 1866
Joined: 25 Aug 2011, 21:45
Location: Poland
Contact:

Re: Grand - The first multiplayer map editor.

Post by Dommy »

ManiaDesign wrote:It's compatible with TM?
QuestMania only at the moment, sorry
Ryzen 7 2700X, GTX 1070 Ti, 16 GB RAM, Windows 10 Insider Build
FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT

Contact me via GALAXY & PURSUIT DISCORD
User avatar
TGYoshi
Posts: 795
Joined: 15 Mar 2011, 16:59

Re: Grand - The first multiplayer map editor.

Post by TGYoshi »

Couldn't get it working at all, but back when I created my version of a multiplayer editor (years ago) I ran into several issues, according to your code you're also hitting the same issues.

- Tracking placement events together with mouse targetting can be off, there are no true build events: causes desynchronisation
- You're unable to handle undo/redo/etc the way you currently work
- Variants don't sychronize at all

Due to that, my second version tracked the state of the world instead of tracking the events. Also had several issues

- Impossible to track things with multiple "true" variants (like draggable roads)
- Painting isn't synchronized
- Terrain is extremely difficult to serialize
- Memory leak within ManiaScript

Thus I created a third version, which manipulated memory directly. Has the huge disadvantage that it breaks when Nando updates the game (which is basically never nowadays, but well) and it's simply a hack. It did work relatively well, though.

Honestly, it simply doesn't work well at all and thus is useless. Not meant to be rude, EditorPlugins are simply trash in their current state.
=3
User avatar
Mr.DVD
Posts: 799
Joined: 19 Jun 2010, 08:16
Location: Germany
Contact:

Re: Grand - The first multiplayer map editor.

Post by Mr.DVD »

Great Job :thx: :thumbsup: :pop: :1010
:pop:
User avatar
Florenzius
Translator
Translator
Posts: 2535
Joined: 27 Jul 2014, 20:31
Location: Germany
Contact:

Re: Grand - The first multiplayer map editor.

Post by Florenzius »

domino54 wrote:
ManiaDesign wrote:It's compatible with TM?
QuestMania only at the moment, sorry
Is it compatible with tm? No jokes
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
___
MB - B550 AORUS ELITE
RAM - 32GB
CPU - AMD Ryzen 5 3600XT
GPU - Nvidia GeForce RTX 3070Ti
User avatar
HYPE
Posts: 611
Joined: 11 Dec 2014, 12:17
Location: Hamburg, Germany
Contact:

Re: Grand - The first multiplayer map editor.

Post by HYPE »

Tested the plugin with hubble yesterday and he already posted the problems we had. Maybe building more slowly will work or restart the plugin from time to time (like you did in the demo video) to refresh. Maybe a refresh button would be a nice edit, so you don´t have to restart the plugin ;)

Anyway, AWESOME WORK GUYS! ITS AMAZING! :thumbsup: :1010 :thumbsup:
HYPE Smurf

Professional QuestMania-Player since 2022

When you get sad, stop being sad and be AWESOME instead.

ShootMania Community Discord Server
User avatar
adamkooo2
Posts: 1318
Joined: 13 Jun 2014, 08:43
Location: Slovakia
Contact:

Re: Grand - The first multiplayer map editor.

Post by adamkooo2 »

ManiaDesign wrote:
Domino54 wrote:
ManiaDesign wrote:It's compatible with TM?
QuestMania only at the moment, sorry
Is it compatible with tm? No jokes
he mean maybe this question:
Is it compactible only with SM, or with TM too?
/\rkady
Image
User avatar
Guerro323
Posts: 610
Joined: 14 Jun 2014, 15:51

Re: Grand - The first multiplayer map editor.

Post by Guerro323 »

ManiaDesign wrote:It's compatible with TM?
ShootMania and TrackMania.
C'est Grandiose!
Image
Post Reply

Return to “Maniaplanet”

Who is online

Users browsing this forum: No registered users and 1 guest