
Cerovan lied to novationx by saying there won't be nitro boost

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That was the video I was talking about in my previous questiondomino54 wrote:I can confirm, as I watched video today. Turbo has gamemode "Time Attack - Stunt", where you perform stunts using mid-air control to gain Turbo, which you can later use for nitro boost.![]()
Not getting too much into the details, you can face the ghosts of your friends on the campaign tracks.Juvo wrote:Bumping this question, because I'm very curiousJuvo wrote:Will there be pre-set times on the leaderboards of each track? Or can we download the times of other players onto tracks?
I don't think I'll play this game much with other people locally. It would be nice to have something achievable other than a medal.
Thanks for the response! So as I understand the "system" (or "maniaplanet engine" or however you want to call it) is the same between TMT and MP4, it's just with a lot more (different) UI and Scripts to make Turbo what it is today. You're right of course, the work that has gone into the scripting and manialinks must've been a lot of work!Hylis wrote:Miss, MP is a system and has to be adaptative to a lot of context with more customatibility of styles possible and less "hand made" interface. MP has still a lot of work to do on it's system part, but since Turbo is made in Maniascript + Manialink, there has improvements linked to this work that is going to be in Mp4 as features. For MP, our goal is to keep as small as possible the Maniascript part, in order to make it at highest level as possible (more expressive, easier to maintain, less ressource consuming etc.) And features are not disabled. It's a misunderstanding of people thinking that. It was already a major challenge to enable the current features of Turbo, and especially because of all the UI and constraints link to paddle, consoles rules, simplification etc. UGC, moderation, map editing, avatars, custom datas, way to manage user names, scores tables, online accounts, friends, privacy & privilege, pause modes, inputs management are many topics that require a specific attention, and especially in UI.
TMT is more customized in a given spirit while MP is more made to be customized. Making a creative platform like Maniaplanet is made to enable players includes their own taste, like with Raid or RPG examples. So, it's the layer underneath that will be the same, including block optimizations. But on top of it, the goal is to keep them as they are today, ready to receive other creative inspirations.TheMisterMatt wrote:will the TM² enviro become like their TMT clones
Nice!Hylis wrote: And of course, with MP4, we will have the ForceModel working! (good for Moon)
Up!Akbalder wrote:Has the antialiasing been improved in Trackmania Turbo? (it is the main problem of graphics in Maniaplanet)
Hey, that's a video made by an old classmate of mine! I loved the idea of that map back then when he told me about itHylis wrote:Sweetdreams
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