Yes... sort of... if you are willing to recompute the shadows on all your maps.TMarc wrote:So recalculating the shadows fixes this issue? Of course only possible on own maps...
Search found 71 matches
- 14 Jul 2012, 13:34
- Forum: Maniaplanet Reports
- Topic: Shadow of indirect light
- Replies: 8
- Views: 4919
Re: Shadow of indirect light
- 14 Jul 2012, 13:30
- Forum: Trackmania² Canyon Reports
- Topic: [B0 & B1] Lightmap problems on some blocks
- Replies: 4
- Views: 2495
Re: [B0 & B1] Lightmap problems on some blocks
strange, when I load you map in the editor, it first recalculates the shadows (I have set them to standard since ultra high is waste of time somehow ;)) Loading a map in the editor always force a shadow recompute if the game has been updated. But so far I have never seen lightmap incompatibilities ...
- 14 Jul 2012, 13:26
- Forum: Maniaplanet Reports
- Topic: Shadow of indirect light
- Replies: 8
- Views: 4919
Re: Shadow of indirect light
I have the same issue. http://forum.maniaplanet.com/viewtopic. ... 54#p110854TMarc wrote:did you update the blocks, means deleted and placed them again?
It's not in the editor, it's when you play old maps from previous versions of the game.
- 14 Jul 2012, 11:02
- Forum: Trackmania² Canyon Reports
- Topic: [B1] Menu: Editor loading shows wrong shadow
- Replies: 1
- Views: 681
Re: [B1] Menu: Editor loading shows wrong shadow
I have the same thing.
And I've also seen the same shadow problem on sunset maps.
AMD Radeon HD7970
And I've also seen the same shadow problem on sunset maps.
AMD Radeon HD7970
- 14 Jul 2012, 10:39
- Forum: Trackmania² Canyon Reports
- Topic: [B0 & B1] Lightmap problems on some blocks
- Replies: 4
- Views: 2495
[B0 & B1] Lightmap problems on some blocks
I have some lightmap problems when playing my old maps on tunnel entrance blocks near the water. Blocks : 7-3-2 and 7-3-3 http://www.mediafire.com/conv/272b473388c921e97be23b7bbdc31d908c0f85ee93136b9f307a6b58ebcad5374g.jpg ATI Radeon HD7970 Win 7 - 64bit (ultra lightmaps enabled) The map is : http:/...
- 14 Jul 2012, 10:00
- Forum: Maniaplanet Reports
- Topic: [B1] Small freeze when starting the game
- Replies: 1
- Views: 1629
[B1] Small freeze when starting the game
When on the main Maniaplanet menu, I select a game (Canyon), for a few seconds the game loads but the entire window is completely frozen and there is no feedback telling me that it's loading. - no hourglass cursor - no "Canyon now loading" image - Windows believes the application has stopp...
- 09 Jul 2012, 10:15
- Forum: Shootmania Storm Reports
- Topic: Netcode
- Replies: 31
- Views: 7848
Re: Netcode
I remember playing the game Shattered Horizon, by Futuremark. At first the gun hit detection was managed locally and was a hitscan type of weapon, as a result, if you had your crosshair on your enemy and pressed the fire button, you had a hit, 100% of the time. game. The feel was incredibly tight be...
- 08 Jul 2012, 12:34
- Forum: Trackmania² Canyon Reports
- Topic: [MP 2.0] Car shadows on some blocks
- Replies: 0
- Views: 1774
[MP 2.0] Car shadows on some blocks
On some blocks, there are car shadows appearing out of light souces which do not exist or which should not even be on. http://www.mediafire.com/conv/571b29a2205336706b5c0af0bfb8c252c3f68946ccbd81723902ac6e1fd3b14c4g.jpg Or out of an old evil version of the loop which had lights :twisted: http://www....
- 08 Jul 2012, 12:07
- Forum: Maniaplanet Reports
- Topic: [2.0] Stereoscopic 3D issues (need Nvidia 3D Vision testers)
- Replies: 1
- Views: 2749
- 06 Jul 2012, 09:45
- Forum: Maniaplanet Reports
- Topic: [2.0] Stereoscopic 3D issues (need Nvidia 3D Vision testers)
- Replies: 1
- Views: 2749
[2.0] Stereoscopic 3D issues (need Nvidia 3D Vision testers)
Maniaplanet 1.0 and Trackmania Canyon has a number of issues with Stereoscopic 3D. I originally compiled as many as I could find in this thread : Stereoscopic 3D (how-to/suggestions/bugs/etc...) Since many bugs only appear with some types of graphics cards or some types of 3D displays, I cannot test...