Search found 13 matches

by mak5en
20 Oct 2012, 22:29
Forum: Shootmania
Topic: The Ladder Points system does not work for Shootmania
Replies: 42
Views: 15648

Re: The Ladder Points system does not work for Shootmania

The ranking system will work after alot of time :) as in trackmania you will only be playing the highest ranked players when u reach the top. and if you dont beat them, you dont get points..
by mak5en
05 Aug 2012, 13:24
Forum: Shootmania
Topic: [suggestion] Respawn at checkpoints
Replies: 28
Views: 30447

Re: [suggestion] Respawn at checkpoints

It's not because the respawn is not implemented in the Time Attack mode that it's not possible at all. As you pointed out, it would be relatively easy to edit the TA mode and convert it into a RPG TA mode. With a spawn block associated with each checkpoint you could restart from there (just as in S...
by mak5en
03 Aug 2012, 03:28
Forum: Shootmania
Topic: [suggestion] Respawn at checkpoints
Replies: 28
Views: 30447

Re: [suggestion] Respawn at checkpoints

:cry: Then we will never be able to make RPG maps like in trackmania.. where people used hours and hours on adventures...hm..sad that such a simple problem would ruin that.. i shouldnt have used 30 hours + building that obstaclecourse.. but could it then be done by connecting a seperate spawn for ea...
by mak5en
01 Aug 2012, 18:23
Forum: Shootmania
Topic: [suggestion] Respawn at checkpoints
Replies: 28
Views: 30447

Re: [suggestion] Respawn at checkpoints

when i open TimeAttack.script.txt i see:

/** Respawn a player at the last checkpoint

But it dosnt seem to affect the game :S
i wish they would allow this to work..

any news on this?
by mak5en
19 Jul 2012, 16:28
Forum: Shootmania
Topic: [suggestion] Respawn at checkpoints
Replies: 28
Views: 30447

Re: [suggestion] Respawn at checkpoints

Nice idea. To make the things fair, to result should be displayed: Time [Checkpoints taken] That wasnt the case in trackmania. people who respawns alot, just uses more time. so for a perfect run timewise, you have to do a perfect run.. without respawning :) so no need for penalty in other ways imo....
by mak5en
18 Jul 2012, 22:39
Forum: Shootmania
Topic: checkpoints for parkour map
Replies: 6
Views: 1899

Re: checkpoints for parkour map

Respawn on checkpoints when dead or lost, would be awesome! :)
by mak5en
18 Jul 2012, 22:30
Forum: Shootmania
Topic: [suggestion] Respawn at checkpoints
Replies: 28
Views: 30447

Re: [suggestion] Respawn at checkpoints

Iam still looking for any info on this subject. If anyone knows a script that does this, or if this could be inplemented soon, i would be very happy :)
by mak5en
10 Jul 2012, 21:11
Forum: Shootmania
Topic: [suggestion][Elite] Leavers suck
Replies: 2
Views: 645

[suggestion][Elite] Leavers suck

Leavers in elite are a pain for other players. When leaving a match that is not in warmup, you should get a cooldown for playing a game (like 15 mins or so) Or when leaving, you could get - ladder points.. maybe like 10-50 -points.. There HAS to be a consequence for people leaving in the middle of a...
by mak5en
10 Jul 2012, 15:55
Forum: Shootmania
Topic: [suggestion] Respawn at checkpoints
Replies: 28
Views: 30447

[suggestion] Respawn at checkpoints

Please make it possible to respawn on checkpoints in timeattack. Death = last checkpoint. I see it is in the script for timeattack, but i think the game itself is not allowing spawns to occur anywhere else than the start spawn. I have been making long and hard timeattack maps (obstacle courses) and ...

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