
Search found 13 matches
- 20 Oct 2012, 22:29
- Forum: Shootmania
- Topic: The Ladder Points system does not work for Shootmania
- Replies: 42
- Views: 15648
Re: The Ladder Points system does not work for Shootmania
The ranking system will work after alot of time
as in trackmania you will only be playing the highest ranked players when u reach the top. and if you dont beat them, you dont get points..

- 17 Oct 2012, 22:42
- Forum: Shootmania
- Topic: I'm the only one that can hear my custom horn
- Replies: 6
- Views: 2257
Re: I'm the only one that can hear my custom horn
it has to be .ogg
- 05 Aug 2012, 13:24
- Forum: Shootmania
- Topic: [suggestion] Respawn at checkpoints
- Replies: 28
- Views: 30447
Re: [suggestion] Respawn at checkpoints
It's not because the respawn is not implemented in the Time Attack mode that it's not possible at all. As you pointed out, it would be relatively easy to edit the TA mode and convert it into a RPG TA mode. With a spawn block associated with each checkpoint you could restart from there (just as in S...
- 03 Aug 2012, 03:28
- Forum: Shootmania
- Topic: [suggestion] Respawn at checkpoints
- Replies: 28
- Views: 30447
Re: [suggestion] Respawn at checkpoints
:cry: Then we will never be able to make RPG maps like in trackmania.. where people used hours and hours on adventures...hm..sad that such a simple problem would ruin that.. i shouldnt have used 30 hours + building that obstaclecourse.. but could it then be done by connecting a seperate spawn for ea...
- 01 Aug 2012, 18:23
- Forum: Shootmania
- Topic: [suggestion] Respawn at checkpoints
- Replies: 28
- Views: 30447
Re: [suggestion] Respawn at checkpoints
when i open TimeAttack.script.txt i see:
/** Respawn a player at the last checkpoint
But it dosnt seem to affect the game :S
i wish they would allow this to work..
any news on this?
/** Respawn a player at the last checkpoint
But it dosnt seem to affect the game :S
i wish they would allow this to work..
any news on this?
- 19 Jul 2012, 16:28
- Forum: Shootmania
- Topic: [suggestion] Respawn at checkpoints
- Replies: 28
- Views: 30447
Re: [suggestion] Respawn at checkpoints
Nice idea. To make the things fair, to result should be displayed: Time [Checkpoints taken] That wasnt the case in trackmania. people who respawns alot, just uses more time. so for a perfect run timewise, you have to do a perfect run.. without respawning :) so no need for penalty in other ways imo....
- 18 Jul 2012, 22:39
- Forum: Shootmania
- Topic: checkpoints for parkour map
- Replies: 6
- Views: 1899
Re: checkpoints for parkour map
Respawn on checkpoints when dead or lost, would be awesome! 

- 18 Jul 2012, 22:30
- Forum: Shootmania
- Topic: [suggestion] Respawn at checkpoints
- Replies: 28
- Views: 30447
Re: [suggestion] Respawn at checkpoints
Iam still looking for any info on this subject. If anyone knows a script that does this, or if this could be inplemented soon, i would be very happy 

- 10 Jul 2012, 21:11
- Forum: Shootmania
- Topic: [suggestion][Elite] Leavers suck
- Replies: 2
- Views: 645
[suggestion][Elite] Leavers suck
Leavers in elite are a pain for other players. When leaving a match that is not in warmup, you should get a cooldown for playing a game (like 15 mins or so) Or when leaving, you could get - ladder points.. maybe like 10-50 -points.. There HAS to be a consequence for people leaving in the middle of a...
- 10 Jul 2012, 15:55
- Forum: Shootmania
- Topic: [suggestion] Respawn at checkpoints
- Replies: 28
- Views: 30447
[suggestion] Respawn at checkpoints
Please make it possible to respawn on checkpoints in timeattack. Death = last checkpoint. I see it is in the script for timeattack, but i think the game itself is not allowing spawns to occur anywhere else than the start spawn. I have been making long and hard timeattack maps (obstacle courses) and ...