+1
And please, let the variable controlling this not be restricted like StaminaMax, StaminaGain and StaminaPower...
Search found 26 matches
- 26 Jul 2012, 08:12
- Forum: Shootmania
- Topic: Movement restriction option
- Replies: 4
- Views: 1504
- 25 Jul 2012, 16:49
- Forum: Shootmania
- Topic: main weapon thoughts
- Replies: 16
- Views: 3960
Re: main weapon thoughts
But isn't perfecting your skill at the game all about landing "those cool shots that made your day" consistently? At least that's my mentality in every FPS I play... and every time I play I seem to be landing more and more of them. To the point that what I described have become my main str...
- 25 Jul 2012, 14:19
- Forum: Shootmania
- Topic: main weapon thoughts
- Replies: 16
- Views: 3960
Re: main weapon thoughts
In my opinion, the most important aspect to master the use of rockets in this game is that, while they don't deal splash damage, like in games such as Quake or Tribes, they do pack knockback enough to send your oponent in a predictable trajectory long enough for you to connect a second (and even a t...
- 24 Jul 2012, 18:32
- Forum: ManiaScript
- Topic: Capture the Flag
- Replies: 33
- Views: 12095
Re: Capture the Flag
If you read carefully, that's exaclty what I said. That Tribes and TF2 are fundamentally different between each other, and that they are both also different from the outdoor game. For example, Tribes and TF2 have FUNDAMENTALLY different gameplay (and they both differ from the outdoor game by a lot t...
- 24 Jul 2012, 18:22
- Forum: ManiaScript
- Topic: Capture the Flag
- Replies: 33
- Views: 12095
Re: Capture the Flag
In TF2 you can still capture the flag (or intelligence, as it's called) if yours is not at your base. And this alone makes for a HUGE difference in meta game.
- 24 Jul 2012, 18:13
- Forum: ManiaScript
- Topic: Capture the Flag
- Replies: 33
- Views: 12095
Re: Capture the Flag
What you saying to me is that that the meta game in Tribes and in TF2 are similar? You must be joking, right?
- 24 Jul 2012, 18:01
- Forum: ManiaScript
- Topic: Capture the Flag
- Replies: 33
- Views: 12095
Re: Capture the Flag
You seem to continue to not being able to understand (or write in, for that matter) the English language. My point is just that a CTF like the one we have in the Tribes franchise would work very well in this game too. And by that I mean that I want to see how this works out, if this modified CTF tur...
- 24 Jul 2012, 17:20
- Forum: ManiaScript
- Topic: Capture the Flag
- Replies: 33
- Views: 12095
Re: Capture the Flag
Let the mod creator show his respect to the community, thus not naming his mod by the name of an outdoors game, that do not share the gameplay, only some elements of it. I must remember you that there ARE many different versions of this game, among the outdoors game variations and video game versio...
- 23 Jul 2012, 10:29
- Forum: Shootmania
- Topic: Character Not Facing Where They Always Shoot
- Replies: 8
- Views: 1505
Re: Character Not Facing Where They Always Shoot
Today I got hit by a railgun/lasergun user which I thought was safely facing the other direction trying to aim at another player moving towards him, so i began to run straight into his direction. Then all of a sudden the shot comes out from his side and I die... I would have taken cover if I saw him...
- 23 Jul 2012, 09:32
- Forum: ManiaScript
- Topic: Capture the Flag
- Replies: 33
- Views: 12095
Re: Capture the Flag
I'd like to see regular CTF too, if you let us, anyone can edit the script with that simple modification: -You only score the round if you have both flags at your flagstand. -Flags can be picked up any time That way, if you want to capture the flag and yours is stolen you enter a standoff situation....