Très drôle, merci.Alinoa wrote:
Je voudrais aussi bien vous redire que ce n'est pas parce que nous ne commentons pas tous les messages que nous ne les lisons pas et que nous n'y attachons pas de l'importance.
Alors continuez bien à utiliser les forums pour faire vos commentaires.
Search found 21 matches
- 25 Aug 2015, 18:06
- Forum: Multijoueur
- Topic: Suggestion d'amélioration shootmania
- Replies: 16
- Views: 17852
Re: Suggestion d'amélioration shootmania
- 29 Jul 2015, 21:37
- Forum: Shootmania
- Topic: [POLL / FIX] player with bad connection=Lagg for all others
- Replies: 28
- Views: 6891
Re: [POLL / FIX] player with bad connection=Lagg for all oth
Yup.. and with frustration the players leave...
- 15 May 2015, 22:40
- Forum: Shootmania
- Topic: @nadeo: Server ping info and Latency tools!
- Replies: 13
- Views: 4001
Re: @nadeo: Server ping info and Latency tools!
I was often in games with more than 100 snapshot when it was suppose to be activate so..
80 is maybe a better value (For Fr players it could be 60 but I don't know the average for players in UK or Germany)
80 is maybe a better value (For Fr players it could be 60 but I don't know the average for players in UK or Germany)
- 15 May 2015, 19:39
- Forum: Shootmania
- Topic: @nadeo: Server ping info and Latency tools!
- Replies: 13
- Views: 4001
Re: @nadeo: Server ping info and Latency tools!
Combination of luck and getting used to late responses (eg. shoot more in front of path enemy); but you should ask some of them ;) So when you lag you deliberately shoot behind/front somebody? And you just need to get used to it? I'm sorry but you shouldn't do that and that doesn"t really soun...
- 15 May 2015, 13:39
- Forum: Shootmania
- Topic: @nadeo: Server ping info and Latency tools!
- Replies: 13
- Views: 4001
Re: @nadeo: Server ping info and Latency tools!
Why "max snapshot" is (was?) never true ?
Why this tool is not active on gold matchmaking ? It's not suppose to be competitive at this lvl ?
How the fuck the players with bad connections can play well this game and be competitive ?
So why should we all pay for that ?
Why this tool is not active on gold matchmaking ? It's not suppose to be competitive at this lvl ?
How the fuck the players with bad connections can play well this game and be competitive ?
So why should we all pay for that ?
- 14 Mar 2015, 00:12
- Forum: Shootmania
- Topic: Matchmaking: bug reports
- Replies: 208
- Views: 78188
Re: MatchMaking bugs
Or not. (but ty)
- 10 Mar 2015, 21:03
- Forum: Shootmania
- Topic: [POLL / FIX] player with bad connection=Lagg for all others
- Replies: 28
- Views: 6891
Re: [POLL / FIX] player with bad connection=Lagg for all oth
Dreammy, President ! Dreammy, President !
Still no answer from nadeo.. and about the trilaser too..


Still no answer from nadeo.. and about the trilaser too..

- 02 Mar 2015, 22:18
- Forum: Shootmania
- Topic: [POLL / FIX] player with bad connection=Lagg for all others
- Replies: 28
- Views: 6891
Re: [POLL / FIX] player with bad connection=Lagg for all oth
Btw it's not only the aim who is crush by the lag, it's also the movements..
- 02 Mar 2015, 18:04
- Forum: Shootmania
- Topic: [POLL / FIX] player with bad connection=Lagg for all others
- Replies: 28
- Views: 6891
Re: [POLL / FIX] player with bad connection=Lagg for all oth
If it's not the netcode or the hitbox, lags are the first issue of the game. I don't have a 144hz but to my point of vue, having snap over 50 results in a bad gaming experience. Having netvision over 10 too. That's the real point, because with a snap over 80 the game is just broke. A real snapmax of...
- 14 Feb 2015, 17:26
- Forum: Shootmania
- Topic: Download Section @ SM.SERIES.GG : Crosshairs, Skins & More
- Replies: 1
- Views: 926
Re: Download Section @ SM.SERIES.GG : Crosshairs, Skins & Mo
Thank you for all the crosshairs ! 
