minimap and goal markers
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- djhubertus
- Translator
- Posts: 1097
- Joined: 09 Jul 2012, 18:30
- Location: Poland
- Contact:
minimap and goal markers
Hi, minimap shows default markers(labels and icons). Is it possible to disable this feature? If I hide map by frame, than markers stay on the screen.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
Re: minimap and goal markers
Inside the marker's XML you can use the "minimapvisibility" property.
It can take on e of the following value :
- Always
- Never
- WhenInFrame
Code: Select all
<marker minimapvisibility="Never" />
- Always
- Never
- WhenInFrame
- djhubertus
- Translator
- Posts: 1097
- Joined: 09 Jul 2012, 18:30
- Location: Poland
- Contact:
Re: minimap and goal markers
Ok, that's a workaround.
I have one more request, Could you remove fog from minimap(Mapper use ambience track)? Is it possible? If fog is white, I see only white splat, if fog is black, then minimap is empty.
I have one more request, Could you remove fog from minimap(Mapper use ambience track)? Is it possible? If fog is white, I see only white splat, if fog is black, then minimap is empty.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
- Dommy
- Translator
- Posts: 1866
- Joined: 25 Aug 2011, 21:45
- Manialink: exchange
- Location: Poland
- Contact:
Re: minimap and goal markers
You can also use CMlMinimap control class. :>
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