
Hellow

Today I'm pushing an update for Hunger Games on my FTP server!
Many things are waiting for you with the update. It was prepared for character system and interface as well. From the char side - now you read any information about the selected character, such as basic statistics, weapons at beginning and description with additional abilities/weaks. Whole interface of the mode got new font - Eurostile LT (it's same font as in TM Sunrise but regular one!), also known from game Deus Ex HR. Now crystal items by Nadeo have their own purpose of existing: picking up Fuel increases critical chance by 0.5% and picking up Gold movement speed by 5% (except Arena Player)! Replies (pink armors) are now activated by pressing Q (bindable!) and activation triggers particles on player. Also don't forget about new minimap: now visible even if you're dead! Can also show npc Toads pointers and positions of all players, if youre a spectator or dead player. And the one small tweak for the end: I decided to do is unlock free-cam, spec everything without limitations!
Game should update title automatically, if not download hg there:
http://dominolink.aq.pl/hungergames/Hun ... e.Pack.Gbx
DON'T post wishes in this topic, do it HERE!
...but keep posting every bug on this page

Changelog
Dev Build #03
INTERFACE
- New design of whole interface: weapon counters, minimap, character selection, map menu, tips window
- New default font used everywhere: Eurostile LT
- Crate Detector: Notification above crosshair when close to it
- Map Menu: Now open and close by pressing E key once
- Pole marker is visible, when OffZone is active
- Spectator: Free camera is now unlocked
- Notifications instead of chat messages
- Mockingjay whistle on game end
- Removed default blue countdown (321Go!)
- Minimap: New background, markers and fade animations
- Minimap: Visible also for spectators and eliminated players
- Minimap: Alive players can see Toads markers
- Minimap: Spectators and eliminated players can see markers of all alive players, Toads and Crate
- Minimap: Crate marker is visible for everyone, since it has been found
CHARACTER SYSTEM
- New selection window layout - detailed information about selected character
- Character selection counter under icons
- Many character starts with bonus weapon
- Change of statistics (full table available soon)
ITEMS
- NEW: Fuel: Increases chance of performing critical hit by 0,5% (max 4%)
- NEW: Gold: Increases speed by 5% if player selected character other than default one (max 150%)
- Replie: Now managed by dedicated action: particles when healing, activation under Q key (bindable), maximum 4 pieces in inventory
- Weapon: Can toss Rocket, if player starts with less than 4 Rockets (max 4)
- Crate: Visual changes of Torpede weapon bullet
- All (except Armor, Crate, Replie): Item has chance of 1/2 to drop after player elimination
- Items dropped by players disappear, if they aren't reachable because of tornado
- Picking up any item gives now only 1 point
OTHERS
- Toads: Now spawn after 1st minute of game (adjustable)
- Toads: Less dangerous and more random AI
- Toads: 1/2 chance to drop Charge (instead 1/3)
- Weapons: Maximum 2 ammo for each weapon (adjustable, Rocket always 4)
- OffZone: Tornado 25% faster
- Performance: Indicator bar representing how many ressources uses script while playing, can see in bottom left by holding Tab key
BUG FIXES
- Interface: Huge text
- Interface: Counters weren't disappearing after switching to spectator
- Replie: Various bugs with amount limit and rapid activation
- Toads: They no longer perform critical hits
- Items: When player left server, items were appearing in map corner
- Items: Random script crashes on picking up some items
- Countdown: Is visible again