Maniaplanet 3.1.7

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Fix
Nadeo
Nadeo
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Joined: 14 Jun 2010, 17:28

Re: Maniaplanet 3.1.7

Post by Fix » 19 Nov 2014, 16:44

blocs bugfixes :
-Canyon : RoadCliffTurbos are no longer Turbo2
-Storm : SlidingWoodplatform Collision fixed
-Storm : TechRamps On CastleCenterSlope have their side castle clips removed when placed near a standard CastleCenterSlope.
-Storm : TechRamps On CastleCenter : (very) little hole allowing visibility exploits has been closed.

novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: Maniaplanet 3.1.7

Post by novationx » 20 Nov 2014, 11:55

Any word on statistics, leaderboards & tutorials?
The neverending waiting game has to stop.

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Patriot1
Posts: 274
Joined: 13 Jul 2011, 22:04

Re: Maniaplanet 3.1 RC6

Post by Patriot1 » 20 Nov 2014, 16:07

Patriot1 wrote:After the today update don't work own engine sound and horn.
Could it be that after the last update own engine sounds and horn with .ogg files no longer work ? Own engine sounds with .wav files still works.
I ask for an answer.
==** Persönliche Meinungen sind hier unerwünscht, also lest einfach nicht was geschrieben steht **==
_________________________________________

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xbx
Nadeo
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Re: Maniaplanet 3.1 RC6

Post by xbx » 21 Nov 2014, 12:41

Patriot1 wrote:
Patriot1 wrote:After the today update don't work own engine sound and horn.
Could it be that after the last update own engine sounds and horn with .ogg files no longer work ? Own engine sounds with .wav files still works.
I ask for an answer.
can I have a link to a car that doesn't work?

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Patriot1
Posts: 274
Joined: 13 Jul 2011, 22:04

Re: Maniaplanet 3.1.7

Post by Patriot1 » 21 Nov 2014, 13:05

Hi

You have a PM with car link.
==** Persönliche Meinungen sind hier unerwünscht, also lest einfach nicht was geschrieben steht **==
_________________________________________

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xbx
Nadeo
Nadeo
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Re: Maniaplanet 3.1.7

Post by xbx » 21 Nov 2014, 18:17

Patriot1 wrote:After the today update don't work own engine sound and horn.
Can you try if this exe:
http://files.maniaplanet.com/debug_vers ... -11-21.zip
fixes the issue?

(to be placed in your c:\Program files\Maniapalnet\ folder)

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Suma
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Re: Maniaplanet 3.1.7

Post by Suma » 22 Nov 2014, 07:57

xbx wrote:
Patriot1 wrote:After the today update don't work own engine sound and horn.
Can you try if this exe:
http://files.maniaplanet.com/debug_vers ... -11-21.zip
fixes the issue?

(to be placed in your c:\Program files\Maniapalnet\ folder)
working, my custom engines are back.

Thank You, xbx :thumbsup:

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xbx
Nadeo
Nadeo
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Re: Maniaplanet 3.1.7

Post by xbx » 24 Nov 2014, 15:59

Hi!

Just a quick notice that a small followup update has been published.
It includes:
- game mode script updates
- some tranlation updates
- and the custom car engine bug fix.

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Eole
Nadeo
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Re: Maniaplanet 3.1.7

Post by Eole » 24 Nov 2014, 16:30

Changelog for the scripts (also available on GitHub):

Modes

ShootMania/ModeMatchmaking
  • Added a safe time of 15 seconds after a server transfer request that prevents players to be listed as ready if the transer is too slow. It fixes the random players suspensions and incomplete matches. (http://forum.maniaplanet.com/viewtopic. ... 84#p234284)
  • Fix : division by 0 on the average waiting time.
ShootMania/Battle
  • Fix : better initialization of the scores and tops at the beginning of the map.
  • Fix : players can't touch a captured pole to win the overtime anymore.
  • Display the capture times of the two teams when spectating.
ShootMania/Elite
  • Fix : double check the LadderClan of all scores at the end of the map in matchmaking.
TrackMania/RoundsBase Librairies

VoteMap Window
  • New library.
  • Allow to easily create resizable window background from custom images.
TrackMania/UI
Contribute to the ManiaPlanet documentation on GitHub
A question about ManiaScript? Ask it here!

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haenry
Halloween Mapper 2011
Posts: 1655
Joined: 15 Jun 2010, 12:18

Re: Maniaplanet 3.1.7

Post by haenry » 24 Nov 2014, 19:08

Not sure, if it was this update or the previous one, but Textfields are now password fields on some Manialinks :roflol:
http://forum.maniaplanet.com/viewtopic. ... 34#p234583

EDIT: seems to be fixed for some reason :roll:
Last edited by haenry on 24 Nov 2014, 20:42, edited 1 time in total.
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