Moon Project

Discuss everything related to Trackmania 2.

Moderator: English Moderator

User avatar
nighthawk4571
Posts: 618
Joined: 20 Aug 2011, 06:39
Location: QLD, Australia
Contact:

Re: Moon Project : WWG We Want Gravity please ;)

Post by nighthawk4571 »

* Happy Happy :) from Down-Under *
NADEO team has responded well to a request from one of the best creator/ players, as they always do. Their respect for meuh and the others is well-known and again, hylis (Florent No.1) has led his team in the pursuit of excellence.

This is an example of how this gaming company genuinely works with its customers/ community. Well done et merci!!

:thumbsup: :pil
Image
Getting old, forgetting most of what I ever learned !
My name is Nighthawk. The 4571 used to be my IQ. :shock:

Admin: http://bagracing.freeforums.org/portal.php
U-tUbe: https://www.youtube.com/user/bvnighthawk
User avatar
meuh21
Posts: 1266
Joined: 15 Jun 2010, 17:00
Location: Dans mon champ...
Contact:

Re: Moon Project : WWG We Want Gravity please ;)

Post by meuh21 »

Thanks for your comments buddies :oops:

Big thanks to Nadeo team and Hylis for this features :thx: :thx: :thx: .

I will change signature, blog name etc from WWG to MOON. And we will continue to write articles to tell the story of this project. The next big step is to test this Gravity parameter and with Acceleration and Control ones to settle a (or 2 ?) vehicule gameplay (and i hope items already done will fit with this gameplay...).

We will inform you about these tests ;)
User avatar
Electron
Posts: 797
Joined: 15 Jun 2010, 18:02
Contact:

Re: Moon Project : WWG We Want Gravity please ;)

Post by Electron »

meuh21 wrote:I just have to work on the "earth-moon" light because it's maybe too shiny.
What environment do you use? I wanted to strongly reduce the atmosphere in our own Stadium Moon mod. This is very good possible using <Atmo><HdrSun><Atmo1|2>. However, that had extreme negativ effects on the shadows. At sunrise and sunset they become very dark and contrasty. Then on some parts of a dirt track you can see absolutely nothing. Are you able to solve this problem?
Image
TM²: TrackMania Telemetry Monitor version 1.2.4
User avatar
meuh21
Posts: 1266
Joined: 15 Jun 2010, 17:00
Location: Dans mon champ...
Contact:

Re: Moon Project : WWG We Want Gravity please ;)

Post by meuh21 »

Moon title pack is based on Valley. The mood settings try to be realistic and on the moon, shadows are very, very dark. So it's not a problem for us (but maybe for players :mrgreen: )
User avatar
meuh21
Posts: 1266
Joined: 15 Jun 2010, 17:00
Location: Dans mon champ...
Contact:

Re: Moon Project : WWG We Want Gravity please ;)

Post by meuh21 »

User avatar
Demented
Posts: 2327
Joined: 07 Nov 2010, 13:17
Location: United States

Re: Moon Project : WWG We Want Gravity please ;)

Post by Demented »

That was funny!
I laughed so hard when I watched the video that I farted... then I got scared! :roflol:
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
BLaHiTiS
Posts: 118
Joined: 15 Jun 2010, 13:24

Re: Moon Project : WWG We Want Gravity please ;)

Post by BLaHiTiS »

wow, I find it unbelievable that third parties now can create new environments. I'd like to play that one. Immediately with whole the "change gravity" debate though, I was thinking: Isnt that gonna turn the existing titles into a cheat fest when people find out they could exploit it ? I was kinda pessimistic about that.

You just know that people would be waiting to exploit that and that servers need protection against that and clients shouldn't be able to override any base driving mechanic with a cheat program. So I appreciate that Nadeo could pull this off in a "safe" manner.
Image

  • MB:Asus P8 H61
  • CPU:Intel i5 2400
  • RAM:8 Gb DDR3
  • GFX:Asus GTX-580 (1500mb DDR5) - Forceware 275.33
  • DirectX: June 2011
  • SND:Realtek HD on mobo
  • OS:Windows 8 Professional
[/size]
User avatar
gugaruz
Posts: 94
Joined: 20 Jul 2014, 18:20
Location: Austria

Re: Moon Project : WWG We Want Gravity please ;)

Post by gugaruz »

BLaHiTiS wrote:wow, I find it unbelievable that third parties now can create new environments. I'd like to play that one. Immediately with whole the "change gravity" debate though, I was thinking: Isnt that gonna turn the existing titles into a cheat fest when people find out they could exploit it ? I was kinda pessimistic about that.

You just know that people would be waiting to exploit that and that servers need protection against that and clients shouldn't be able to override any base driving mechanic with a cheat program. So I appreciate that Nadeo could pull this off in a "safe" manner.
yeah, these were my first thoughts too.


the project itselfs is cool :pop:
Hylis
Nadeo
Nadeo
Posts: 3933
Joined: 14 Jun 2010, 11:58

Re: Moon Project : WWG We Want Gravity please ;)

Post by Hylis »

The update is live :thx:
User avatar
Dommy
Translator
Translator
Posts: 1866
Joined: 25 Aug 2011, 21:45
Location: Poland
Contact:

Re: Moon Project : WWG We Want Gravity please ;)

Post by Dommy »

Hylis wrote:The update is live :thx:
:1010
Ryzen 7 2700X, GTX 1070 Ti, 16 GB RAM, Windows 10 Insider Build
FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT

Contact me via GALAXY & PURSUIT DISCORD
Post Reply

Return to “Trackmania 2”

Who is online

Users browsing this forum: Bing [Bot] and 7 guests