http://youtu.be/peWClVad48Q
It's easier explained in moving picture =)
Anyway, would be awesome if we could get this one fixed soon, as it could play a big role in upcoming maps due to a tutorial by Domino54.
Cheers

Code: Select all
Void RemovePlayerArmor(CSmPlayer _Victim, Integer _Damage, CSmPlayer _Shooter, Integer _ShooterPoints)
_Victim - Player to deal damage.
_Damage - Amount of damage to deal (100 = 1 armor).
_Shooter - Player that used weapon.
_ShooterPoints - Number to display as +1, +2, etc.
Code: Select all
if (
Event.Player != Null && Event.Player != Owner &&
(Owner.CurrentClan == 0 || Event.Player.CurrentClan != Owner.CurrentClan)
) {
Event.Player.Armor -= Event.Damage;
}
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