Gate has no physical CSmMapBase

Moderators: w1lla, NADEO

Post Reply
User avatar
Dommy
Translator
Translator
Posts: 1866
Joined: 25 Aug 2011, 21:45
Location: Poland
Contact:

Gate has no physical CSmMapBase

Post by Dommy »

As in the title, every single type of Gate doesn't have physical Base in script. It is possible to colorize the "checkpoint" part of the Gate non-script way, by connecting it with another block, like Spawn, but if the script is used to set Base clan of an standalone Gate, Gate will remain white, no matter what.

Conclusion:
  • All CSmMapLandmark with CSmMapGate have CSmMapBase.
  • CSmMapBase of these landmarks is not physically present in blocks.
  • The Gate "checkpoint" part is always white, unless it absorbs color from Spawn or Goal, just like normal block sharing color bases (ex. tech towers, power patches).
Ryzen 7 2700X, GTX 1070 Ti, 16 GB RAM, Windows 10 Insider Build
FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT

Contact me via GALAXY & PURSUIT DISCORD
Post Reply

Return to “Shootmania Reports”

Who is online

Users browsing this forum: No registered users and 1 guest