Temporary solution:
Code: Select all
// ---------------------------------- //
/** Get player language.
*
* @param _Player The player to get their language.
*
* @return Language of the player.
*/
Text Private_GetLang(CPlayer _Player) {
if (_Player == Null || _Player.User == Null) return "en";
if (TL::Find("*splitscreen_", _Player.User.Login, True, True)) return Users[0].Language; // Account language in split screen mode
return _Player.User.Language;
}