Tl;Dr: Basically, it's about the more titlepacks are released, the less players are available for each titlepack.
QUICK MATHS:
C = Community players amount
T = Titlepack amount
10T = 100C
=> 1T = 10C
If there are 10 titlepacks and 100 players, then we 10 players for each titlepack
But if more titlepacks are released and the amount of players are not increased..
20T = 100C
=> 1T = 5C
...Then we have less players for each titlepack
This was the core message of the topic of the link
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Now apply this theory to Nadeo
Nadeo tends to publish new tools and features to maniaplanet by each update.
The more content you release, the less developers you have for each tool / feature to polish. And I think that's the main reason why Mp4 was so buggy and the future Maniaplanet versions always will. Nadeo has developed sooo many editors, tools, features that it has become nearly impossible to fix every single bug of each tool because the studio doesn't get bigger in proportion.
I appreciate the creative possibilites. But there is no point in having so many possibilities when you can polish everything and leave essential parts of the game out.
I hope you appreciate this feedback

Soprah