As Lukas suggested, I removed callbacks from my gamemode an left only important ones. But controller still restarts on map change...
Server login: swinninvasion1@InvasionBeta@domino54
All custom callbacks used:
OnArmorEmpty (only Player death), OnHit (friendly-fire only), OnPlayerRequestRespawn
Mode has ~10 net variables (+ 4 in Libs)
Controller still crashes in Invasion
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Controller still crashes in Invasion
Ryzen 7 2700X, GTX 1070 Ti, 16 GB RAM, Windows 10 Insider Build
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Re: Controller still crashes in Invasion
well it seems like the crashes come from nearmiss callbacks that are sent for bots, i guess maniacontrol isn't handling them properly, this is an error on our side
(but usually scripts don't send callbacks for bots to save network resources, so you might want to improve that)
(but usually scripts don't send callbacks for bots to save network resources, so you might want to improve that)
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Re: Controller still crashes in Invasion
I send only hit (FF - Player has hit Player) and armor empty (if dies Player, not a bot).
But I'm not sure about armor empty, should be it send only if Shooter is Null or Shooter is not bot? Actually it sends all player deaths, environmental (offzone) and caused by FF or toads.
But I'm not sure about armor empty, should be it send only if Shooter is Null or Shooter is not bot? Actually it sends all player deaths, environmental (offzone) and caused by FF or toads.
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