I'm working hard on new Invasion update called "Oversized", that will feature interface translations! Problem is, that I don't have some translations for some languages. If I won't get these translations I'll recycle what was done by community before new library organization.
Update is scheduled for 1st of October, so it's really urgent. ^^
To contribute, just copy code below, replace EN with your language code and translate sentences between quotation marks into your language. Thanks in advance.

Code: Select all
LANGUAGE: EN
// ---------------------------------- //
// ShootMania Invasion
200 => "Incoming wave!",
201 => "Incoming last wave!",
202 => "$tInvasion",
203 => "Preparation time",
204 => "%1 waves to Invasion",
205 => "1 wave to Invasion",
206 => "Invasion mode!",
207 => "Toads reached pole",
208 => "$<%1$> has earned stealth!",
209 => "$<%1$> have earned stealth!",
210 => "$<%1$> healed you!",
211 => "Healed %1 players",
212 => "Healed 1 player",
213 => "$<%1$> boosted you!",
214 => "Boosted %1 players",
215 => "Boosted 1 player",
216 => "Evolution",
217 => "Giant has been spawned!",
Message when a wave is spawned.
Incoming last wave!
Message when the last wave is spawned.
$tInvasion
Message when game goes into Invasion mode (Toads spawned constantly)
Preparation time
Status over timer before first wave is deployed.
%1 waves to Invasion
Status over timer when there is >1 waves to Invasion mode.
1 wave to Invasion
Status over timer when it's last wave before Invasion mode.
Invasion mode!
Status over timer when game is in Invasion mode.
Toads reached pole (toads, frogs)
Text over gauge in bottom right corner. May sound like "<number> toads reached pole".
%1 has earned stealth!
Unused yet. When one player stays alive for over 4 minutes before game is over to receive points bonus.
%1 have earned stealth!
Unused yet. When many players stay alive for over 4 minutes before game is over to receive points bonus.
$<%1$> healed you!
When you are hurt and other player picked up Armor nearby and it healed you too.
Healed %1 players
When you heal more than 1 player by picking up Armor item.
Healed 1 player
When you heal exactly 1 player other than you by picking up Armor item.
$<%1$> boosted you! (boosted, buffed)
When other player picked up Fuel nearby and it gave you reload boost you too.
Boosted %1 players
When you boost more than 1 player by picking up Fuel item.
Boosted 1 player
Unused yet. When you boost exactly 1 player other than you by picking up Fuel item.
Evolution
Name of the Armor growth Evolution system.
Giant has been spawned!
When a Giant mini-boss is spawned in the Wave.